Hey guys. hopefully you can help me out with my problem. I have modeled a glass in Blender but when I export it into UDK it doesn't look good. Well, it looks like this:

I created a material in UDK to give it some type of transparency, but even then it still has weird artifacts all over the wine glass:

I'm fairly new to all of this guys so if you know, what on earth am I doing wrong? Thanks in advance!

I created a material in UDK to give it some type of transparency, but even then it still has weird artifacts all over the wine glass:

I'm fairly new to all of this guys so if you know, what on earth am I doing wrong? Thanks in advance!

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