I am currently trying to edit this SK_WP_1P_Arm_Bones.max reference file in symmetry mode so I don't have to redo all of my work on the other side of my mesh and have it be uneven. In the picture, you can see that I highlighted all of the bones and gave them the Symmetry modifier, but I can't figure out how to get it working properly. All help is greatly appreciated! Thanks!

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