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Smoothing Group issues?

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    Smoothing Group issues?

    Why is it if i export the weapon as a static mesh it renders correctly but as a Skeletal Mesh it looks horrid. Right screen is mesh left is skel

    #2
    What program are you exporting from?

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      #3
      ^^

      Also, when exporting, do you get an option to keep the smoothing groups? In MAX there's an a check box on the export.

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