Hello guys.
I make a Spaceship modeling in Maya but my Spaceship have 3 different parts its not a single one object.
To modeling the spaceship I have used a extruded cube to body, a cylinder to cockpit and a another cube to shape the air wings, every part have your uv_map
Because of that i don't know how to export the FBX file to UDK, if I combine everything in Maya to create a single one object, the Uv_map will overlap :-(
How I can export 3 single parts to make one object to work in UDK?
Thanks for the help
I make a Spaceship modeling in Maya but my Spaceship have 3 different parts its not a single one object.
To modeling the spaceship I have used a extruded cube to body, a cylinder to cockpit and a another cube to shape the air wings, every part have your uv_map
Because of that i don't know how to export the FBX file to UDK, if I combine everything in Maya to create a single one object, the Uv_map will overlap :-(
How I can export 3 single parts to make one object to work in UDK?
Thanks for the help
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