When I was looking at my other problem I thought of another question to ask. This is generally different than the other one so I made a new thread for it.
Let's say I have the following example:

Since the mesh's UV space isn't the entire square I can't place a tiling texture that will scale evenly across modular pieces. Is there any way to set something like that up? I just grabbed a random texture from my HDD as an example. Is it possible to set up UDK if I wanted to have that tile over the 1 area of the meshes in UDK. I wouldn't know where to start. I couldn't come up with a decent enough set of terms to search for either which is why I decided to just post it.
Let's say I have the following example:

Since the mesh's UV space isn't the entire square I can't place a tiling texture that will scale evenly across modular pieces. Is there any way to set something like that up? I just grabbed a random texture from my HDD as an example. Is it possible to set up UDK if I wanted to have that tile over the 1 area of the meshes in UDK. I wouldn't know where to start. I couldn't come up with a decent enough set of terms to search for either which is why I decided to just post it.
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