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Just a couple of Static mesh questions

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    Just a couple of Static mesh questions

    Hi again people

    Q. Does anyone know the polycount limits of a single static mesh for UDK

    Q. Also anything on texture sizes?

    Thanks

    #2
    the texture size should be power of two (64x64,128x128...1024x1024...), I don't know if there are any limits..

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      #3
      im not sure about the polycount limit but the vertices limit if memory serves is 65535, don't go over 4096x4096 for your textures. you can mismatch those sizes as well (128x1024, 256x512...ect)

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        #4
        Thanks mate thats very usefull

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