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    Vehicle Collision

    I've searched around but can't find the solution to my problem. I have a custom vehicle which works fine, I just can't get the collision right. How do I set up the vehicle so that it uses it's mesh for collision instead of the collision box from the PhysicsAsset? I looked at the UT Scorpion but I couldn't figure it out.

    #2
    follow my tutorials then, also check my UT3 tutorials as its the same work flow

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      #3
      Thanks Geodav. I followed your tutorials to make the vehicle, but somehow I missed that part :P Thanks a bunch!

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