Hello, I am having an issue when skinning my character in UDK. As you can see from photos, around the mouth, eyes and alittle on the ears, you can see how the poly's are different. From the other pictures you can see how it looks in blender and that it works. Is there a simple way to fix this issue? Or how to even fix the issue haha. If someone could help me, I would make it worth their time. Any help would be appreciated, I am still learing how to do all of this. Thank you everyone!





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