Hi all.
I've made model in Luxology Modo, and currently am trying to texture it in 3ds Max. But once i've imported this model into 3ds Max (it was in fbx format), it gives me error "Invalid UV index table", saying, that mapping for some elements can be missed. Well, it is, some elements don't have UV maps, and i can't texture them properly. I've figured out, that all these elements were created with Pen tool in Luxology Modo, so that might be problem.
So, how can i create mapping for these elements? Or should i redo them without Pen tool (which would be much more difficult, coz Pen is most cheap way to make that elements)? I'm new in modelling. so, can't resolve this problem by myself.
I've made model in Luxology Modo, and currently am trying to texture it in 3ds Max. But once i've imported this model into 3ds Max (it was in fbx format), it gives me error "Invalid UV index table", saying, that mapping for some elements can be missed. Well, it is, some elements don't have UV maps, and i can't texture them properly. I've figured out, that all these elements were created with Pen tool in Luxology Modo, so that might be problem.
So, how can i create mapping for these elements? Or should i redo them without Pen tool (which would be much more difficult, coz Pen is most cheap way to make that elements)? I'm new in modelling. so, can't resolve this problem by myself.
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