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LF UVW complex Hard surface Tuts or Help

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    LF UVW complex Hard surface Tuts or Help

    So i have been look and looking and i cant find anything on complex surfaces. I tried stitching the edges together and im sure i messed up, so many over lapping faces. couldn't relax them. and when went to move verts it was pointless to even try.
    for the chance that i have missed something could someone link me to one or if you feel you may know and have the time it would be appreciated.

    #2
    On that particular piece, make a seam down each of the four corners, then use Quick Peel to automatically flatten. You might separate the four sides from the top to maximize UV space. And if you have a bottom then you'd want to separate the bottom as well.

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      #3
      Originally posted by darthviper107 View Post
      On that particular piece, make a seam down each of the four corners, then use Quick Peel to automatically flatten. You might separate the four sides from the top to maximize UV space. And if you have a bottom then you'd want to separate the bottom as well.

      hey man thx for the help but, when i did that it still didnt work for some reason

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        #4
        What do you mean by it didn't work?

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          #5
          Originally posted by darthviper107 View Post
          What do you mean by it didn't work?
          it didnt peel when i look at my editor it was all together

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            #6
            think i found the error in my gemetry i was selecting the wrong line to cross all of them. i believe i fixed it here is the update

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              #7
              For such low poly and boxy stuff in max, I flattern uvs, then select edges and stitch.
              For easy stitching key is FLATTERN UVS (in uv editor TOOLS menu) before stitching,
              you will have more to stitch but all faces will have same scale and nothing should overlap.

              It is easier to stitch few faces than fix mess made by automated tools.

              For this box uvs you can have all 4 sides in one place. And probably top and bottom faces together.

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