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Physic Asset and Cloth

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    Physic Asset and Cloth

    Hello.
    Help with a problem.
    On the picture you can see that the cloth is not on the stove and in the air.



    What's the problem? phat is within the boundaries of the model.

    Sorry but I'm not very experienced.
    Excuse my English.

    #2
    Is that cloth meant to move around a lot or just sit there? For something like that that may just have a soft wave from a breeze, it's probably better (and easier) to just use a static mesh. You can move those verts down to sit right on it and make a material that has a slight wave to it.

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      #3
      This is only an example of phat.
      The task to put clothes on my character.
      I tried using the Apex Cloth but there I noticed a similar effect.
      I thought that in the UDK has something similar to Tickness and Depth as in 3Ds Max.

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