Hi,
I just watched part of 3dMotive about creating chest. Base low res mesh in maya and making hi-res mesh in zbrush.
Guy there is telling to crease all edges (that not require smooth) in maya and then export as obj. Later he is importing to Zbrush and use divide button with crease option and all works good... yes on screen...
When i'm trying to make this, Zbrush just smooth all as there is no creased edges. When i make edges with old method (by placing edges with Insert Edge Loop tool) all works fine.
How can i make Zbrush to import these creased edges, or maya to export them? nothing works for me.
I even created basic cube meshes for testing. and finish always same.
Hope someone know answer as there is not much about this on internet. I found few clues but none of them works for me. I can bet there is one small option that has to be checked to make it works...
Thanks.
I just watched part of 3dMotive about creating chest. Base low res mesh in maya and making hi-res mesh in zbrush.
Guy there is telling to crease all edges (that not require smooth) in maya and then export as obj. Later he is importing to Zbrush and use divide button with crease option and all works good... yes on screen...
When i'm trying to make this, Zbrush just smooth all as there is no creased edges. When i make edges with old method (by placing edges with Insert Edge Loop tool) all works fine.
How can i make Zbrush to import these creased edges, or maya to export them? nothing works for me.
I even created basic cube meshes for testing. and finish always same.
Hope someone know answer as there is not much about this on internet. I found few clues but none of them works for me. I can bet there is one small option that has to be checked to make it works...
Thanks.
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