Announcement

Collapse
No announcement yet.

Problems importing textures

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • replied
    Thank you for the information .

    Leave a comment:


  • replied
    Textures must be in .png, .bmp, .pcx, .tga, .float or .psd format. The most commonly used are .png and .tga.

    Leave a comment:


  • replied
    .jpg is not a supported import format

    Leave a comment:


  • started a topic Problems importing textures

    Problems importing textures

    So im trying to import a nice , important asset , the thing is that im nto so expert on importing models and assets into UDK .

    im using .fbx

    The asset im talking about a 3d model , uses some textures , wich are in format .jpg , so it imports the materials , wich are bascially assigend as colours , but not the textures .

    I can see them inmy 3dmax program , though , when i import them nothing help please .


    I got to import some spears i had with the materials and the textures , those were in .png though , and all ran perfecly.
Working...
X