Hello. I'm modeling a charakter to my game. I have few question. How should I create character if I want to make menu in a game(to multiplayer ) where player choose character body, head, hairstyle, hair color and cloths. I dont asking what should I do in UDK, but I want to know how I should create this objects. I have 2 question. How hard will be create this menu in UDK?(Im know some about C++ and programming). Sorry for my bad english.
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[3ds max] Character modeling
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this page will help you with the code setup http://udn.epicgames.com/Three/Devel...dularPawn.html
you might want to watch my ut3 character videos on how to export the parts
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Ok thanks. But for now I want o create few characters. I want create something like that:
Player choose in game menu body. For example he has woman, man and alien body. Later he choose head, hair style and colour, and cloths. Each body have different heads but common cloths, hair style and colour. I want to know how prepare models to this. I want to know how models should be created.(did it will be posible to do different heads to one body without attaching in 3ds max body to each head). For now I can't animate characters. I learning this things and for now I want to know how models should be created. When I create few things I show you models. Sorry for my bad english.
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