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Issues with my new model into udk.

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    Issues with my new model into udk.

    Hello, I started with UDK today and I wanted to see how a model from Blender that I made today would look like into udk.

    So it looked great!

    But I had one isue, some faces went transparent!

    I did know that I had to flip normals, but nothing changed.

    Sorry for my bad english, im dutch.

    #2
    Without giving us more info, there's not much else we can do other than guessing.

    But one thing that could be is that you have modeled it in a waaaay too small scale, it will not import very small faces.

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      #3
      Originally posted by Graylord View Post
      Without giving us more info, there's not much else we can do other than guessing.

      But one thing that could be is that you have modeled it in a waaaay too small scale, it will not import very small faces.
      Thanks! That is the answer! So should I just size it in blender?

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        #4
        yes check my youtube blender channel for more info on setting up blender for UDK

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          #5
          Originally posted by richardwg View Post
          Thanks! That is the answer! So should I just size it in blender?
          You can automatically scale your model in the export options. As a rough comparison, blenders default cube is 2x2x2 unreal units, so if your mesh is (much) smaller than this one it's likely a scaling issue.

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