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Apex Cloth ignores Collision Hulls in UDK

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    I really need some help with this. I can't find any reason why the cloth part would import fine but not the hulls.

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  • started a topic Apex Cloth ignores Collision Hulls in UDK

    Apex Cloth ignores Collision Hulls in UDK

    I followed the tutorials here http://developer.nvidia.com/apex-clo...ls#sport_pants

    I set up my cloth and it works fine in 3ds max. However, on import into udk, it acts as though it hasn't got the data for the hulls, only the cloth. It swings through my character constantly, so this is a problem. Does anyone know why this is?
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