Ok I made this model in 3DSMax:

I have 2 problems, see how the test material is stretched in some faces, perfectly fine in others and no existent on even more.
How do I fix this problem?
Second is on export and import. I know how to do it but for some reason whether I export as FBX or ASE, when I import it into UDK it adds a million more edges that were not in the Max file.
Any help would be appreciated! Thanks!

I have 2 problems, see how the test material is stretched in some faces, perfectly fine in others and no existent on even more.
How do I fix this problem?
Second is on export and import. I know how to do it but for some reason whether I export as FBX or ASE, when I import it into UDK it adds a million more edges that were not in the Max file.
Any help would be appreciated! Thanks!
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