aloo
i want to make low poly character so i bake material from High Poly to low poly in 3d max
and the map texture i get

and i export using actor X
in UDK Material editor


but the result very different when i rendereing in 3dmax

still not smooth
so how to make it smooth?
i want to make low poly character so i bake material from High Poly to low poly in 3d max
and the map texture i get

and i export using actor X
in UDK Material editor


but the result very different when i rendereing in 3dmax

still not smooth
so how to make it smooth?
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