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Texture 8 bit (only one colour layer)

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  • replied
    put 3 of them in a 24bit image
    You win sir.

    Leave a comment:


  • replied
    Yes Dartviper107, you got my point ^^.
    I finally reorganised my textures to put 3 of them in a 24bit image.

    Thanks guys ^^

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  • replied
    He's talking about using a black and white image rather than RGB (one channel). And that's not possible, if you try to import an image set to grayscale it won't import.

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  • replied
    just use a constant vector in the material editor for solid colors, not a smart move to waste draw calls.

    Leave a comment:


  • started a topic Texture 8 bit (only one colour layer)

    Texture 8 bit (only one colour layer)

    Hello Every body !
    Is there a way to import in UDK some 8 bits texture with only one 256 gray layer ?
    I know I can import a 24 bits texture and use each colour layer separately but it's a mess for me in some case.
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