Hello everyone!
I've been looking for this on forum, but couldn't find anything.
When I export my models from Cinema 4d to .FBX and when I Import it in UDK, my models are in parts, I have to make it again in udk from those parts(or connect every part), and my textures and materials are not imported. I've got models in color(green, blue...) Where do I make mistake???
And while importing I get this message:
Warrning: No smoothing group information was found in this FBX scene.
Please make sure to enable the "Export Smoothing Groups" option in the FBX Exporter plug-in before exporting the file.
Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data
at export-time so that correct vertex normals can be inferred while importing.
Sorry for my bad English. Greetings!
I've been looking for this on forum, but couldn't find anything.
When I export my models from Cinema 4d to .FBX and when I Import it in UDK, my models are in parts, I have to make it again in udk from those parts(or connect every part), and my textures and materials are not imported. I've got models in color(green, blue...) Where do I make mistake???
And while importing I get this message:
Warrning: No smoothing group information was found in this FBX scene.
Please make sure to enable the "Export Smoothing Groups" option in the FBX Exporter plug-in before exporting the file.
Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data
at export-time so that correct vertex normals can be inferred while importing.
Sorry for my bad English. Greetings!
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