Im facing this issue with my modular wall followed a lot of tutorials on how to fix the seams and they are still there
Heres a screenshot of how is looks, normals are all ok, lightmap uvs have been made following a grid of 32 pixels, so the uv map wont end inbetween a pixel and break the light, smothing groups all ok, well, no clue what the problem is

Thanks for your attention
Edit: after trying different solutions i was able to lower the seams, but i need to completelly remove them
Heres a screenshot of how is looks, normals are all ok, lightmap uvs have been made following a grid of 32 pixels, so the uv map wont end inbetween a pixel and break the light, smothing groups all ok, well, no clue what the problem is

Thanks for your attention
Edit: after trying different solutions i was able to lower the seams, but i need to completelly remove them
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