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parts of model invisible in maya :/

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    parts of model invisible in maya :/

    Hi maybe someone can help me with my little problem.

    After i made my "super-high-ultra-poly" model for tests, mirroring half and created UV's eye and one leg become invisible :/ what is a reason of that?
    pictures to show what i mean: (i cant see eye and leg but when i click model i can see they are there :/ magic or what? )

    P.S. im noob in maya.






    Thanks

    #2
    U might want to invert the faces of the normals (the leg and the eye that is).

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      #3
      I made FLIP thing in UV manager but not helped.
      I tried to flip normals in Polygon -> normals -> reverse, also conform and not working :/

      Thats why i posted here :/ nothing is working.... i will just delete right side and mirror it again maybe :/


      EDIT:

      I just deleted half and mirrored again, but hope this will not happened when i will create real model for my game, not just test one :/

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        #4
        Try selecting the model and reapplying the material to it. Sometimes Maya has a weird glitch where it just erases the texture from some of the faces. Reapplying the material usually fixes this problem for me.

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