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Having issues with Normal Maps

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    Having issues with Normal Maps

    Hello guys,

    First of all thank you for looking at this post and if you can help that would be great.

    So I got my models into UDK with textures but I am having a issue with the bump mapping. Why does it look like the image. I tried different ways as you can see. Cube one is okay but it still got the black bits like Cube 2. Am I stupid and missing something really obvious?



    again thanks for you help in advance.

    ~Kyle

    #2
    Would need to see the textures you're using, and your material setup, if you can post that.

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