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Can my character be made of 3 meshes? (Main body mesh and 2 separate eye meshes?)

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    Can my character be made of 3 meshes? (Main body mesh and 2 separate eye meshes?)

    My 3d artist gave me my zombie character today but he made the eyes separate objects.

    I am not sure... but I dont think ActorX is exporting and importing into UDK - The eyes are not showing up (see attached graphic shown in link)



    http://www.lasthalfofdarkness.com/zo...eenshotNEW.jpg

    Does the entire character have to be 1 mesh only?



    Thanks
    Bill

    #2
    May want to look at FBX for this...

    http://udn.epicgames.com/Three/FBXPi...ingConventions

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      #3
      Not Necessary, just Skin the Eyes to eye bones, or a head bone, or if it's not skinned, export the whole thing out as 1 static mesh, worst case scenario, merge the eyes into the body geo, and export, the shaders will stay separate... and because it has 2 Shaders, it will need 2 passes to render that mesh...

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