Finally after one week of searching and trying to get the ASE exporter for blender 2.59 to work I gave up and then figured that UDK can use fbx formats so I exported my models from blender as .fbx files and imported them and hooray it worked but I did read a post somewhere that fbx formats cause some smoothing issues I don't know if that's true but I do find my models a bit funny looking especially the m16.

















Comment