So. I'm working on a game where the models will have different sets of armor and clothing to wear. The question is how to approach this? Assuming clothing are all plugs, does that mean I model torsos and feet and so on separate from the character, particularly if the garments have animations? Does that mean I basically load up a character with separate appendages?
How does one go about the modeling for a game where your character is customizable?
How does one go about the modeling for a game where your character is customizable?
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