Hello all,
I was just wondering if Unreal can utilize 5+ side polygons in the mesh or will that cause problems. I know some 3D applications have issues with recognizing certain things like this.
I am using 3Ds Max for the mesh.
I was just wondering if Unreal can utilize 5+ side polygons in the mesh or will that cause problems. I know some 3D applications have issues with recognizing certain things like this.
I am using 3Ds Max for the mesh.
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