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Black like mist around custom meshes

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    Black like mist around custom meshes

    You can see a black like mist around part of the mesh in this photo, this actually seems to show up all over the mesh it just depents on what angle you look at it. Any answers on what causes this?


    Better example here

    #2
    This is SSAO. You can control it in UTPostProcess_Console (Post Process Chain) in the console browser.

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      #3
      Thank you for the fast reply! After adjusting some settings everything looks much better now.

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