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Texporter-like tool for 3ds max 2011?

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    Texporter-like tool for 3ds max 2011?

    When I used 3ds max 2009 I always used the tool texporter to put my uv's into a .tga. But there is no version for 2011 so I am stuck using render to texture. Does anybody have any suggestions for me?

    #2
    Never used Texporter, but google says all it does is wireframe image of uvs. There is tool in UV unwarp editor that does just that. Or you can render to texture.

    Ps what is wrong with render to texture?

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      #3
      Use Render Template under UV Unwrap

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        #4
        As they said, you can just render out the wireframe, but if you want to get fancy, try TexTools

        http://www.renderhjs.net/textools/

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          #5
          Thanks for your replies, the problem with render to texture was I couldn't see where one poly ended and another began.

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