I'm using Blender 2.56, and when I imported the mesh I made to the UDK, no matter what material I try to put on it, it just ends up as a blob of colors.
I made sure the faces are all tris and not quads...
Anyone know what might be causing that, and how to fix it?
I made sure the faces are all tris and not quads...
Anyone know what might be causing that, and how to fix it?
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