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trying to get a texture to work corectly on a mesh from Blender

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    trying to get a texture to work corectly on a mesh from Blender

    I'm using Blender 2.56, and when I imported the mesh I made to the UDK, no matter what material I try to put on it, it just ends up as a blob of colors.

    I made sure the faces are all tris and not quads...

    Anyone know what might be causing that, and how to fix it?

    #2
    Research UVs.

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