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Free 3D models
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hiya Joseph, everyone is interested in free low-poly models, especially textured.
people
vehicles
weapons
buildings
street accessories
interior accessories
What Ur suggesting is definitely a good way to get a nextgen portfolio together. Perhaps uploading Ur content to one of the many big sites offering free models might be an option too, to spread Ur content around. Another option might be to contribute to current projects (like mine, feel free to PM me ;D) in the 'help wanted' section.
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I would stick with secondary objects. Cans, bottles, pizza boxes, cardboard boxes, crates, fences, mailboxes, books, papers, shelves, lamps etc etc etc... You get the idea.
Not only will you be able to pump those out in short order but stuff like that doesn't weight as heavily on the style the developers might have.
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please post any of the content your willing to release on this thread Thanks
http://utforums.epicgames.com/showthread.php?t=742901
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Hey guys sorry for the delay in replying I currently rather busy and will be for the next three months but, I have started on my first collection of models to release, I will release what i make in groups of five. The first release will be a chair, table, bookshelf, desk, and a lamp. When released I will post a link both here and in the thread that geodav linked to.
I am afraid I don't have time to commit to working on anyone projects at this time.
Hope everyone is having a wonderful New Year =)
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So here is a quick update of what I have manged to do in the couple of hours of free time that I have had, comments welcome.
Uploaded with ImageShack.us
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So some updates on the textures, and a book case.
and thank you Taco Ninja glad you like it.
Uploaded with ImageShack.us
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Here is the next update, a desk.
Uploaded with ImageShack.us
Glad you like them Rmele09
Thank you Max power it was my goal to create something that could be easily changed or customized depending on peoples needs glad you like it.
(Edit) Question what do i need to include when I upload my models, The materiel, and the maps for it, normal, difffuse etc... or just the material?
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so here is the set i am ready to release once someone can explain to me how to go about it.
Uploaded with ImageShack.us
Dvoyles, modeling each one took between 20 to 40 minutes, texturing unwrapping about an hour a piece.
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