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Using UT3 Style Multi Part Skeletal Mesh in UDK?
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ImpactBlue
Junior Member
Join Date:
Mar 2023
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13
#1
Using UT3 Style Multi Part Skeletal Mesh in UDK?
12-01-2010, 01:07 AM
Does anyone know how to do this? Im guessing there are some UT3 classes that are missing which piece together the character parts?
Thanks for any advice at all
ImpactBlue
Junior Member
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Mar 2023
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13
#2
12-02-2010, 01:39 AM
i managed to import the parts into 3ds and export via actorx as a single mesh
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Ollie Who?
Junior Member
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Mar 2023
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#3
12-03-2010, 12:01 AM
You could do this by making a parent skeleton and making the body part a child of the skeleton
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