Friends,can you give me some tips?
Actually it's just a tiny problem.
In 3dsmax2009,I built a model,I did edit the UV channel,I made a texture for that UV,and everything is great.
Then I imported the .ase into content browser,and give the texture to it,and it looks great too.So that means the ase did include the UV information.
However,there is a button called "showing UV channal" in Unreal Static Mesh Editor,It can show the black uv lines in a small square.But nothing shows to me when i click it,my mesh does include a UV channel.
Actually it's just a tiny problem.
In 3dsmax2009,I built a model,I did edit the UV channel,I made a texture for that UV,and everything is great.
Then I imported the .ase into content browser,and give the texture to it,and it looks great too.So that means the ase did include the UV information.
However,there is a button called "showing UV channal" in Unreal Static Mesh Editor,It can show the black uv lines in a small square.But nothing shows to me when i click it,my mesh does include a UV channel.

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