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UVW a Curved Surface

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    UVW a Curved Surface

    Hello everyone,

    I've been wondering about this since I've started making my own assets a year ago; how do I UVW map a curved surface?

    I have this arch:

    I want to take the highlighted area and format it into a long rectangle so that I can apply my beam texture to it (when it's on the model the UVWs will stretch the texture around the face). Only, I have no idea where to start. I can unwrap models using a UVW Modifier in Max just fine, I simply don't know how to stretch the UVs into a rectangle.

    Is there an easier way than positioning each vertex on the UVW?

    Thanks for your time.

    try these tools


      Originally posted by geodav View Post
      Thank you, I have been looking for something like this as aligning by hand sucks.