Here are my questions, I am making a weapon pack but only got one weapon done. This is for UT3 not UDK!
1. Do I need a 1P model and a 3P model?
2. How do I make the LOD for the weapon model?
3. How do I make the collision for my weapons?
4. How do I import the model property into unreal editor with the animation & collision?
5. My weapon have a missile but hidden inside, do I need to make a static mesh of that missile for the projectile and make it in the particle editor?
6. How do I make my own first person view animations and how do I make my first person bones/skeleton?
1. Do I need a 1P model and a 3P model?
2. How do I make the LOD for the weapon model?
3. How do I make the collision for my weapons?
4. How do I import the model property into unreal editor with the animation & collision?
5. My weapon have a missile but hidden inside, do I need to make a static mesh of that missile for the projectile and make it in the particle editor?
6. How do I make my own first person view animations and how do I make my first person bones/skeleton?
Comment