Hello everyone
I have a question about blender to udk, I created a door frame and exported it to udk by following a few tutorials, wagdogs in particular.
I made the mesh and added a white material to it, uv unwrapped it, exported the uv to gimp to texture and then I imported the mesh and texture into udk and I made material with just that texture and applied it to the mesh, it looked fine. But heres my real question am I missing something, Ive read few other post talking about lightmaps and diffuse and so on.
Im using 2.53 beta btw.
any help to clear this up would be greatly appreciated.
Ps sorry for the long article LOL.
I have a question about blender to udk, I created a door frame and exported it to udk by following a few tutorials, wagdogs in particular.
I made the mesh and added a white material to it, uv unwrapped it, exported the uv to gimp to texture and then I imported the mesh and texture into udk and I made material with just that texture and applied it to the mesh, it looked fine. But heres my real question am I missing something, Ive read few other post talking about lightmaps and diffuse and so on.
Im using 2.53 beta btw.
any help to clear this up would be greatly appreciated.
Ps sorry for the long article LOL.
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