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Importing PSKs issues with normal smooth groups

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    Importing PSKs issues with normal smooth groups

    Hey folks,

    I am currently trying to import a psk file from maya to the UDK using actorx.

    I am however running into an issue with smooth groups, where the model in engine is appearing to have it's groups completely ignored (cylinders that were smoothed in maya no longer are once the psk is imported).

    Anyone else having this issue? I didnt see any options in the rigged mesh viewer, or when I was importing I only saw the "use maya transformations" option.

    Any help would be great,

    Alex
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