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    Size of exported model

    Exported model into udk have much smaller size than in softimage. How to decide? Exporting by collada.

    #2
    Just follow Step 2. in this comment -> http://forums.epicgames.com/showpost...6&postcount=23

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      #3
      Just increase size enormously?Got it. thank.

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        #4
        Originally posted by WolverineFRS View Post
        Just follow Step 2. in this comment -> http://forums.epicgames.com/showpost...6&postcount=23
        Maybe you can say how to measure in softimage?

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          #5
          I'm not using any measurement tools, only the "look and feel" one. As you can see in my post, I use to make an average character size box for double check the right size. Could be useful if you keep your objects in one scene file on separated layers. For example, one layer for the wall, another layer for the floor and so on. You can compare your objects for the perfect match in Softimage before the export to UDK. The precise measurement is not so important, because you can use your object anywhere else on the level in different size.

          Edit: 1 unit in Softimage is 1 meter in my scene. The default grid division in Softimage is 1 unit.

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