Hi 
If possible use a occlusion texture in a object instead default value occlusion udk?

And if possible, what option in material editor?
Moreover, if possible reduce occlusion value in UDK... it's very hard to me :S
thx ^^

If possible use a occlusion texture in a object instead default value occlusion udk?

And if possible, what option in material editor?
Moreover, if possible reduce occlusion value in UDK... it's very hard to me :S
thx ^^
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