Hi, im fairly new to UDK, but old enough to import custom weapons 
I am having trouble doing it though. I have a model thats already done (Rigged, Animated, Skinned etc..)
Well, this isn't my first time putting a weapon into UDK. The first time I followed this tutorial:
In that tutorial, he tells you to put the 3 bones right in a row. Bone 001, Bone 002, Bone 003. When I followed that tutorial, it worked.. But when I try to import my model thats animated and already rigged with bones... it doesn't work. For some reason you can't see my model.. I checked to see if it was just offset but it wasn't. I set it in the same place as my model that was for the tutorial.
So, what I'm really asking is do those Three Bones have to be there in order for it to work in UDK?

I am having trouble doing it though. I have a model thats already done (Rigged, Animated, Skinned etc..)
Well, this isn't my first time putting a weapon into UDK. The first time I followed this tutorial:
HTML Code:
http://www.youtube.com/watch?v=AbB9CBFzk4U
So, what I'm really asking is do those Three Bones have to be there in order for it to work in UDK?
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