Announcement

Collapse
No announcement yet.

Can't import the mesh to UDK!

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    #16
    Originally posted by mAlkAv!An View Post
    Grave digging a 2 years old thread for incorrect info... the limit is 65536 verts for static meshes, skeletal meshes can have more.
    And him telling someone to add bones to a mesh that should be static to bypass that vert limit is also terrible advice.

    Comment

    Working...
    X