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FBX mesh import ?

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    FBX mesh import ?

    I have a couple questions related to the import fbx mesh in UDK.
    In fact I managed to export and import static mesh from blender through the content borowsera in UDK.
    The problem is that I don't have had assigned textures and materials to inserted mesh ( static mesh ).
    The question is how can I put the object together with materials and textures, whether it is possible in the UDK ?

    And now the last question
    What is the conversion of units between the blender and the UDK.

    Thanks
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