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My gun in the UDK

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    My gun in the UDK

    Here is a gun I made. I finally got the goofso exporter to work.

    #2
    Some shading issues going on there, do you have wireframe of that model?

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      #3
      Here is the wireframe.

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        #4
        Nice!..........

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          #5
          Some really unneeded loops in that model there.

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            #6
            Originally posted by Ghiest View Post
            Some really unneeded loops in that model there.
            I know I will fix those later. Although you always want to keep your mesh consisted of squares and not rectangles.

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              #7
              Originally posted by Dudeman95 View Post
              I know I will fix those later. Although you always want to keep your mesh consisted of squares and not rectangles.
              Um, no? Maybe you meant quads rather than triangles? And as he said, way too many edge loops that really aren't doing anything for the model. If you mean squares as in you plan to take it into say Zbrush and want an even distribution of quads, fair enough, but then you need more edgeloops. Yours is in a weird sort of in-between place.

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