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How do i resize textures on static mesh's?

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  • How do i resize textures on static mesh's?

    i have made just a simple box in 3DS MAX and exported it over to UDK, I have the object on my screen and apply a texture, but the texture is stretched!

    how do i resize it on a static mesh?

    i know for BSP just simply double click the brush and that brings up the options to do so!

    how ever tis does not work on static mesh's!

    any help please?

  • #2
    You'll have to tweak the material in order to do that, I think.


    • #3
      Smerf you are placing a material on the static mesh not a texture correct? You can resize a material in the material editor.