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Blender to UDK

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  • replied
    Hey all

    hope this helps

    1: open up blender
    2: go to help and scroll all the way down to systems
    3: click on system information
    4: change your 3d view to text
    5: there should be a button that looks like 2 arrows on pointing up and one pointing down click it and look for system-info.txt
    6: look for a line that looks like this at the end
    "\Blender Foundation\Blender\.blender\scripts"
    7: that is where u want to place the script
    8: after u put the script in that folder and with blender still open change the view to scripts in the script menu there is a button that says "update menus"


    after you did that it should be in there

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  • replied
    Originally posted by GRoss View Post
    As Kat and myself earlier mentioned - as long as you have Blender and Python installed, just open the script in the text editor and run in. Nothing can go wrong in this situation.
    Unless they press a few keys before hand and 'break' the script as a result

    @ ziuber18: check you have your collision hulls set up properly

    Leave a comment:


  • replied
    In my case it doesn't support collision models. Do you have the same?

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  • replied
    sorry to butt in here, but i was playing with blender 2.5 alpha0 today (it's going to take time) but i exported a simple mesh via collada with no problems, just had to scale it up some what, imported into udk fine with correct uv's and material slot

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  • replied
    As Kat and myself earlier mentioned - as long as you have Blender and Python installed, just open the script in the text editor and run in. Nothing can go wrong in this situation.

    Leave a comment:


  • replied
    I had the same problem too. Here is what you do, make sure you go to control panel and find where you can show all folders as admin. Next, um let me see.... U go to like C: then I think its app data, and I forgot the rest, but there are a few folders and one of them is going to have blender, anyway, u go to the .scripts folder and paste the script in there

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  • replied
    Just open the script in the text editor and Alt+P it to run of you're having problems, it's a failsafe fallback.

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  • replied
    You might need 2.6.4 python install for it just in case.

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  • replied
    vista. Oh and I have a zip for the goofo also. I extracted it and still nothing.

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  • replied
    @Dudeman95 what window os do you have? xp, visita, window7?

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  • replied
    If you put the script in the correct spot you should just be able to export it from the export menu.

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  • replied
    If you could slowly walk me through it that would be great. Like a screenshot. So far everything I've tried is not working.

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  • replied
    You can always just open the script file in Blender test editor and ALP-P in the window to run it from there!

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  • replied
    Depending on your OS, you may have to install the script in the

    C:\Documents and Setting\*yourusername*\Application Data\Blender Foundation\Blender\.blender\scripts\ directory like darknet suggested (XP)

    or

    C:\Users\*yourusername*\Application Data\Blender Foundation\Blender\.blender\scripts\ (Vista)

    I was able to get it working with less errors by putting it in the C:\Program Files\Python\Scripts\ directory, but that didn't work for you I see.

    Other than that, I don't know what to say

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  • replied
    I put it in a python folder, but still no results.

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