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Quick question: gibs, static or skeletal meshes?

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    Quick question: gibs, static or skeletal meshes?

    I believe the thread title serves as sufficient description.

    #2
    Umm, yes

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      #3
      Depends. Chunks of meat might be fine with static meshes. For added effect, make some skeletal mesh limbs.

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        #4
        o.O I guess I'm an idiot. I was just wondering whether or not static meshes can be effected by physics. I don't spend much time in the udk, I just make stuff for some one who does.

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          #5
          Have you tried softbody physics? That could be awesome for gibs too.

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            #6
            In UT3 they're static meshes spawned as physobjects.

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