Hey guys. Been experimenting with importing static meshes into the engine and I came across a very annoying problem.
Here's my model:

All nice and theoreticaly clean.
Now here's my model after exporting to UDK:

Why doesn't it have the nice shading all the other UDK models get?
Here's my model:

All nice and theoreticaly clean.
Now here's my model after exporting to UDK:

Why doesn't it have the nice shading all the other UDK models get?
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