Hey,
So I've imported some of my simple models to get a feel for the whole import process from Blender to UDK.
Did a wall, some pilons and some piplelines. Now the first two went well everything turned up as expected.
The pipeline however has its normals facing inwards, tho inside Blender the normals are fine. Any idea why this happens?
Picture for reference:

Thanks in advance,
So I've imported some of my simple models to get a feel for the whole import process from Blender to UDK.
Did a wall, some pilons and some piplelines. Now the first two went well everything turned up as expected.
The pipeline however has its normals facing inwards, tho inside Blender the normals are fine. Any idea why this happens?
Picture for reference:

Thanks in advance,

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