As an aspiring level designer (recreational) one of the most critical tools I need to develop is a proficiency for 3Dsmax, specifically for modeling static meshes. Where would you recommend beginning this journey, e.g. books you might recommend, youtube vidoes etc.
Also, to become good at modeling static mesh objects such as pipes, cars, or statues does one themselves have to be a good artist grounded in traditional arts? I have an artistic eye but myself I am not an artist.
many thanks
Also, to become good at modeling static mesh objects such as pipes, cars, or statues does one themselves have to be a good artist grounded in traditional arts? I have an artistic eye but myself I am not an artist.
many thanks
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